Melon Splicer
A guide on configuring the melon splicer.

Boss Settings

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boss:
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# This is the name of the melon-boss that appears over it's head as a hologram #
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name: "&c&lMelon Monster"
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# This is the health of the melon-boss #
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health: 500.0
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# This is the speed of the melon-boss #
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speed: 3
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# This is the damage multiplier for the melon-boss #
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damage_multiplier: 2.0
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combatReforgeBoss:
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# This is the name of the combat-melon-boss that appears over it's head as a hologram #
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name: "&d&lMythic Reforged Melon Boss"
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# This is the health of the combat-melon-boss #
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health: 1000.0
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# This is the speed of the combat-melon-boss #
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speed: 5
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# This is the damage multiplier for the combat-melon-boss #
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damage_multiplier: 5.0
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    'name' - the name that appears above the bot's head when it is spawned on the player
    'health' - the health of the bot
    'speed' - the speed of the bot
    'damage_multiplier' - the number that is multiplied with the boss's damage dealt to the player

Formatting

When editing the values above, please consider the following:
    1.
    The 'damage_multiplier' should be written as a decimal (ex: 5.0)

Rewards

Default Rewards

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default_rewards:
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# This is the name of the reward #
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combat_arrow:
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# This is the rarity of the reward, your options are as follows: COMMON, RARE, LEGENDARY, MYTHIC, or BOSS (rewards labeled 'boss' can only be won through the melon boss) #
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rarity: 'RARE'
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# This is the name of the reward that the player will see #
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name: "&cCombat Arrow"
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    'combat_arrow' - The default reward identifier
    'rarity' - the rarity of this default reward
    'name' - the default reward's name that the player will see

Formatting

When editing this section, please consider the following:
    1.
    Do not edit the reward identifier, it is needed for the code to work properly

Custom Seed Rewards

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common:
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# This is the name of the custom reward for configuration purposes #
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'0':
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# This is the name of the reward that the player will see in-game #
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name: '&e$1,000'
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# This is the rarity of the reward, you can select either COMMON, RARE, or LEGENDARY #
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# These are the commands that will be run through console if this reward is won, you may add as many as you please #
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command:
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- "eco give {player} 1000"
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'1':
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name: '&e$10,000'
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command:
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- "eco give {player} 10000"
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    'common' - the rarity of the below rewards
    '0' - the item number for this reward
    'name' - the name of this item that will appear to players in-game
    'command' - the list of commands that will run if this reward is won

Formatting

When adding a new item, please go through the following steps:
    1.
    Copy the above lines from (3-9) and paste it below the last item for the rarity you want to add to
    2.
    Change the number of the item
    3.
    Ensure there are no extra spaces between configurations and all the item numbers align, guaranteeing they can be read properly by the code
    4.
    Edit the above values accordingly for this item

Custom Boss Rewards

When editing the boss rewards for both the melon boss and reforged boss, please reference the custom seed rewards documentation above, as the steps are the same.
Last modified 6mo ago